Photo taken at ITP by Uijun Park during Gil’s artist talk.
Algorithmic Soundscapes is a generative sound piece for multi-channel speaker configurations. It is comprised of a growing collection of sound objects which are, in the context of this piece, algorithmic abstractions. They contain the information and behavioral patterns required to produce and diffuse a sound in space. These objects also have the ability to interact which each other, altering each other’s dynamics and position.
The piece is an orchestration of objects over time. Through algorithmic logic it produces an ever-changing composition that can run indefinitely. It is simultaneously a work-in-progress and a finished work. The database of sound objects can always be added to, or subtracted from, in order to create new and different versions of the same piece.